Skull and bones ubisoft11/20/2023 ![]() The current development of Skull & Bones has finally entered Alpha, but it seems like the finish line is still nowhere in sight. “People would learn about the project, see how it works and everything around it, and then leave. “It’s one of the only projects I’ve seen where as we were going, the team became more and more junior because all the talent and all the experience would leave constantly,” one former developer said to Kotaku. In light of the revelations, it’s only understandable that the team is running on fumes and extremely low morale. These are on top of existing workplace problems (as listed on Glassdoor) like office politics, a toxic work culture, and wage discrimination, alongside the persistent refusal to listen to feedback from senior managers, who will surround themselves with “yes men”. The report has shed light on a lot of behind-the-scenes troubles, including the lack of a clear direction from upper management, cultural clashes on the team, the studio’s lack of experience in shipping original heavy hitters, and constant big leadership shakeups. ![]() “Instead of adding layers of value we kept running around in a loop.” The sentiment is echoed by another ex-developer, who shared, “If Skull & Bones were at a competitor it would have been killed 10 times already.” The most succinct summary, though, comes in the form of this comment by a former developer, “Nobody knew what the f– they were doing.” “It’s a classic case of mismanagement for eight years,” said one former developer in the same Kotaku article. Nothing seems to be headed in the right direction, however. The other reason can be attributed to the game’s shift to a live service approach that proves to be an important and lucrative part of Ubisoft’s portfolio in recent times. ![]() The company, in exchange for generous subsidies, is required to hit a certain hiring quota and launch original IPs in the next few years, making it imperative that the title gets shipped by hook or by crook – final look notwithstanding. The worst part of this development hell? The project has to be completed, courtesy of an agreement with the Singapore government.Īccording to a report by Kotaku, Skull & Bones cannot be scrapped as part of a deal with the authorities. Originally slated for launch in late 2018, the game has since undergone four delays in three years – sometime in 2019, after March 2020, before March 2020, and now March 2023 – which is already a huge, huge red flag. Written by Kyle Campbell on behalf of GLHF.Ubisoft Singapore first rose to prominence with their water tech prowess in the Assassin’s Creed franchise, so it wasn’t surprising news that the studio had been tapped to work on an original title involving pirate ships, sea battles, and of course, water and waves for miles.īut what started out as a pipe dream would soon become the nightmare of developers, as Skull & Bones continues to stumble into its eighth year of development with little to show. Skull and Bones might actually come out eventually if Ubisoft is preparing playtests, though. Skull and Bones was revealed back in 2017, but there have been little to no trailers, screenshots, or any sort of news on the game since. There are no dates publicly available for when testing begins, but Ubisoft will surely let successful candidates know. Apply now if you think you have what it takes!Īs detailed on the announcement page, the Skull and Bones Insider Program will have very few participants. We are kicking off our Insider Program, a unique opportunity for a selected few to test early versions of Skull and Bones & share feedback. Sound cool? Then head over to the application page here. So you’re doing some light QA work, complete with a Non-Disclosure Agreement and Code of Conduct that players must follow. Ubisoft states that playing this early build of Skull and Bones means filing bug reports and submitting feedback. Skull and Bones Insider Program Registration On Wednesday, Ubisoft quietly announced the Insider Program for Skull and Bones will open soon, an initiative that lets people test out the pirate adventure well before it comes out. Skull and Bones has been missing at sea for ages now, but select fans might get to try it in the coming days. ![]()
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